Friday, October 29, 2010
NEW WEEKLY FEATURE! Free Flash Friday Presents- Fantasy Online!
Tuesday, October 12, 2010
50th Blog Post Spectacular!!! Obscure Title Tuesday Presents: SuperDopeGaming.com for your PC!!
The First Review
And what a review it was! Nostalgia had never run more rampant as Ocarina of Time was reviewed by this sites patriarch. The first, and, to date, only perfect score, a clear 5/5. Few people understand that this review still holds sway over decisions made here at the offices today. For example, I recently became enamored with the series Alice is Dead, however, extraordinary as I thought the game was, it fell just short of a 5 out of 5 receiving only a 4.75 out of 5, out of deference to that first perfect score.
Fresh New Faces
As out patriarch started to branch out, seeking other respected gamers, he found an eclectic mix of writers to found the basis of the content for the site. While yours truly provided consistent game reviews of the more obscure variety, writer Jason H provided articles that were geared towards the theoretical, philosophical, and psychological nature of games. More followed, and soon the staff here at SuperDope grew to ultimately boast a roster of almost six people.
Controversy
But it wasn’t all roses, was it? Who can forget some of our more colorful controversies over the months? The name change comes to mind as the most prevalent- Superdopegaming was, as some of our hardcore fans may remember, formerly Superdopegamereviews dot com, which some thought had a nice ring to it but whatever. The powers that be ultimately decided that, because this site is more then just reviews, a name change to reflect as such would be more appropriate. It almost tore the site apart. Yet, here we stand, more then 30 consecutive days later, able to enjoy, and reflect.
Also, who could forget that one really really racy picture from that one time:
Here it is! Look at it!
F*cking look at it.
Fortunately, sex and Video Games have always gone hand and hand, tho, the picture did force our offices to institute a 2 and out policy, in which any employee caught wankin it to that picture in his office twice would be fired. Fortunately, most stop at one, tho a court case is pending for one of our employees who was caught furiously masturbating in his office to a different picture for a second time. Ha ha ha, oh KeepinItFresh, you sexual pervert.
Drugs and Writing Don’t Mix…Or Do They?
Village people?? Hah hah hah! Hilarious!
Then there’s my personal favorite, that one time I got doped up on pain meds but decided to write my weekly article anyway. What otherwise would have been a huge error and waste of time for both readers and my editor ended up being a perfect mix of comedy and pity.
Well, that’s it. I think I can speak for all of us when I say, to borrow and paraphrase a phrase: Four more months! Four more months! What more amazing moments will await the gaming community as SuperDope enters its less-than-half-a-year anniversary? Only time will tell, but one thing is for sure: As long as there are Video Games, there will be SuperDopeGaming.com to tell you what you need to know about them.
3.75/5 Solid Video Game Reviews! Reliable! Room for Improvement!
Tuesday, September 28, 2010
Obscure Title Tuesday: Vegas Dream!
You can loose all your money quickly if you do the slotmachine, but you can win consistently if you do Keno, b[ackjack, or the other one. Wait no, cause the other one is roulette, and that one is like meh. So do the other 2.
Tuesday, September 21, 2010
Obscure Title Tuesday: Anticipation!
Obscure Title Tuesday presents- Anticipation for the NES! Or, as I like to call it: Zzzzzzzzzzzzzz.
Tuesday, September 14, 2010
Obscure Title Tuesday: WWE With Authority!
For those of you who are unaware, there are a few television shows that air every week by a company called ‘World Wrestling Entertainment.’ In these shows, grown men with varying colorful names and personalities beat the ever loving crap out of each other! And in my youth, I was such a fan… such a huge fan, you guys.
First of all, the Rock was my homeboy. Second of all, everything that happened was totally bad-ass: people would get hit in the face with steel chairs and thrown in the air and then land on a table, and then the table would break, people would insult each other and THEN hit each other in the face with chairs... it was a way for me to let out all my pent up 7th grade aggression by yelling at the television. Third, don’t even get me started about wrestling today. Why, back in my day, we didn’t have any of this PG nonsense, we walked uphill both ways in the snow. Damnit.
Global Ranks on the left. Wrestling is very popular in Japan and also Mexico. And now you just learned something.
So while I cheered on my favorite "good guy" wrestlers and booed vehemently against my least favorite "bad guy" wrestlers, I found out about an online turn based Card game that I could play for free! I was all over that like something on a fitting analogy.
This is a card game much like Pokemon or Magic the Gathering, with a few key differences. You first select a wrestler, who all have different health (hit points) and a special ability. You create a deck of cards, including which 5 cards you start every match with. Most cards are simply wrestling moves that do damage to your opponents health, like ‘body slam’, clothesline’, or ‘throw over the top ropes’ Only, each move requires a certain amount of momentum, which is a type of card you can play during the game besides a wrestling move. Momentum comes in a few different types, like Strength, Strike, Technical, Agility, and Knowledge. Wrestlers that are fat and known for being strong have limits placed on how much ‘agility’ momentum they can have, etc. Then there are special cards that do different things like increase damage done with moves, make you draw more cards, make your opponent have to ditch a card, whatever. In the game, after each turn you draw a card, and the object is to play wrestling moves to beat up your opponent enough that you can pin him and win the match.
I like Rob Van Dam more then I like The Big Show because RVD is not looking at me angrily, a disapproving menacing frown emanating from his core.
There is also the ability to counter moves. Every move, besides requiring certain kinds of momentum like strength or knowledge, also has a type, like ‘in close’, ‘arm extended’, or ‘behind’. Some moves counter other move types, so if you play ‘body slam’, which is an 'in close' move, and your opponent has enough momentum, he can counter your body slam, without getting hurt, by a move like ‘punch’ or ‘push’ or ‘vertical suplex’… moves that counter in close moves. Now the other guy has to respond to the move used to counter, and on and on. Also, each wrestler has 2-4 special moves, like finishers or trademarks, that only he can perform.
There is no single player option for this game. Besides a helpful tutorial, once you create a deck, you go into a chat room, find an opponent, and try to beat the ever-loving bajeesus out of each other. Though this game was marketed as ‘free’ you start out with about 60 cards and each playbook needs a minimum of 50, but if you wanted any one of the thousands of other, better, more helpful cards out there, you could pay a paltry fee of 3 dollars and get 10 or so of those better cards. And that was how they made money. I believe, all in all, I blew about 40 dollars on this game. By the way - worth it. I can’t tell you how many hours I spent man-handling other people with my Rikishi playbook. Also, there were chat rooms to talk about wrestling, or trade cards.
The Rocks real first name is Dwayne. Him and Dwayne Wade make bein' named Dwayne cool.
The game itself did a very excellent job of simulating the entire wrestling experience. The game play area looks like a wrestling ring, complete with fans and flashbulbs in the background. To win, you have to ‘pin’ your opponent when their health gets low, but they could kick out and the game would continue. Some moves, like ‘low blow’ and ‘steel chair to the face’ are illegal, and if you connect with them, the referee would give you ‘warnings.’ Receive too many of these and you would likely, tho not always, get disqualified. Furthermore, throughout how ever many years I played this game, they were always coming out with new cards and wrestlers, as new Wrestlers became popular in the WWE, and new wrestling moves were being performed on the show. This was a nice touch to keep it fresh. They also had weekly tournaments where the winner would face the current ‘champion’ and if he won, he would become the World Heavyweight Championship title holder for that week, until he would have to defend it the next week. It was totally sweet; though, I was never good enough to win a title. I was too cheap to buy the really good cards I would have needed to win. And by that I mean my parents were not willing to blow any more money on this game for me.
I loved this game for a few reasons. The competition was an important aspect, because you’re not playing against a stupid computer AI, you’re going full out against another thinking person who probably spent just as much time perfecting his playbooks as you did, and winning felt really satisfying, every time. Also, everyone could see your rank and how many places, among the thousands who played, you were from being number one. But also, there was a huge amount of strategy in this game. For example, before I even played a game, I would count the number of move type cards I had in my playbook and compare that to the total number of cards I had in my playbook in order to calculate what percentage of my cards would counter certain moves my opponent might play, and also what percentage chance I had to draw a momentum card each turn. I would try to balance it so that I had a higher percentage chance to draw moves that countered the most popular and widely used move types. Various in game strategies include letting your opponent hit you with all his weak moves to save your counters for hurtful moves, or just loading your playbook with only one type of uncommon move type, like leg extended.
'Chair Shot' has yet to be recognized as an official wrestling move by the National Collegiate Wrestling Organization
Unfortunately, all good things must come to an end. Tragically, this game died. Apparently it cost the WWE more money to pay the staff running this game then it did money they made off of online card sales, so they closed down the site hosting this great game. Thus, my totally awesomely ranked Rikishi became a worthless memory, and my 40 dollars worth of online cards were quickly revealed to also be a worthless memory.
However, good things come to those who wait. Don’t get me wrong, the game is still dead, but about four years later I was looking on-line, and for nostalgia, I looked up ‘With Authority.’ Though the game was long gone, a super fan had made it so that he was hosting the game himself, and you could play it online again! Still, there are only about ten people who play nowadays. BUT… I, of course, out of curiosity, went to play a few rounds, and imagine my euphoric surprise when, in order to get the game to work, the guy hosting had to make it so that every new player has access to multiple copies of every single card that had ever been made in the game. So there I was, only five years ago dreaming of obtaining one specific card to improve my one playbook, and now, I had access to every single card they ever made, ever. I made like, 20 playbooks before I even played anyone, instantly remembering my winning formula for playbook by Math and odds calculation. And you know what? That very same day, those ten leftover people, from a time when this game thrived with the pulse of light, hosted a tournament for the WWE With Authority Heavyweight Championship Title. And you know what? I F**king WON that thing, BABY!!! Whooooo!!!! In your FACE, Bitches!!! Don’t you ever tell me I’m not a gamer, I got your strategy right here… in my PANTS!
If you’re just too curious, you can download the game here: http://www.wap2p.com/ Feel free to ask if you’re having trouble figuring stuff out, anyone would happily help you, assuming anyone of the ten people are in the chatroom.
3.75/5 Dope! Strategy Will Make You a Winner, Jabroni! Know Your Role and Play This Game! Smell What This Game is Cookin’! Gaming 3:16!!!
Tuesday, September 7, 2010
Obscure Title Tuesday: Sesame Street ABC & 123!
Obscure Title Tuesday Presents: Sesame Street ABC & 123! Or, as I like to call it, The one that taught me how to count and shit!
Ahhh, Sesame Street. Whether it be fond memories of a childhood learned to read and count from you, or Liberals using scare tactics like "Republicans want to cut funding to Public Broadcasting Station (PBS) so they can kill Big Bird", those Jim Henson creations have a special place in my heart.
That being said, this game is shit. Just Kidding! More like the shit! Though the game will have absolutely zero replay value now to anyone old enough to read this article, rating it in regards to the age range this game was targeted for (the very young that are just learning the different letters, numbers, colors, and shapes), this game is great!
All you favorite Sesame street characters are here (except Snuffleupagus) hosting 4 mini games, each with varying degrees of difficulty that you can set easily from each mini games start screen:
Wait...both 'B' and 'P' work here. What the hell????
Big Birds Letter Go Round: A giant Ferris wheel moves around and around, with each cart being a different letter. You push A to stop the Ferris wheel to select one of the letters. The easiest mode has you matching upper case and lower case letters, while the more difficult levels prompts you to fill in the missing letter for a word, or even to spell out your own word……And don’t you spell out a cuss word you dirty piece of crap, childhood innocence is on the line!
Oh, and if you spell enough words right, Big Bird comes and dances across the screen! And that yellow mutha-sucker is off the hook! He’s all dancing and jumpin’ up and down to this cool music; I learned how to dance from this game.
Ummmmm......yes?
Astro Grover: This is the numbers one. Little aliens come across the screen, and you either count how many there are (1-9) or do simple addition and subtraction (the answers never go above the number 9). Now, I love Math, but for one section of the game, there’s this Moon, and NOT ONLY does the moon, in the normal state of the game, look sad and unconfident in your number identifying ability, but if you get the answer wrong, the moon shakes his disappointed head ‘no’ and this really scary music plays. It’s only for a second, but it scared the crap outta me when I was that young. It was my second biggest surprise Video Game scare ever. The first being the evil music and flashing lights from when you beat world 7 in Super Mario Brothers 3; then you get the letter from the Princess, at least you THINK it’s from the Princess because all 6 other letters were nice, quiet, no background music, peaceful power-up-giving letters from the princess, and you go to look at the similar looking letter then BAM!!!!! The letter is really from Bowser! and scary music plays, and I shit my pants and ran into my Mommy’s room. And she said: ‘I guess we won’t buy you any more Video Games that scare you. And you know what? I manned up, went back and beat that f*cking World 8. Cause that’s how Super Dope Gaming writers be when they’re kids.
I'm Sorry!
Ernie’s Magic Shapes: Match the shapes! And the colors! For example: match a square with a square, but don’t choose the triangle because a triangle is not a square, dumbass. Or, Ernie shows you a red square, and you can select from a blue square, a red square, a green square, etc. Though, for some reason, for the red square, you can not select a triangle again. But why would you, dumbass? The highest difficulty section has a complicated picture like a bird made up of many different shapes, and you have to match several different, similar-but-not-exact shapes to the picture.
Ernie......you're kinda bein' lazy here.
Ernie’s Big Splash: This is a spatial game kind of like snake. No! It’s more like pipes, where you start out in a square as a rubber duckie, and you can go straight, up, left, or right based on different pieces that you can select from, and you keep going until you make a path from your box to Ernie. The harder difficulties have various Sesame Street characters you have to navigate through before you get to Ernie. When you make it to Ernie, you see the rubber duckie go through all the boxes with these little animations and sound effects; when Ernie gets his duckie, he rejoices happily, splashing carefree in his tub in what I presume is all his nude Muppet glory.
The music for this game is good, the dancing Big Birds will blow your mind, and I definitely remember learning several new words from this game. Dope!
Tuesday, August 31, 2010
Obscure Title Tuesday: MTV's Remote Control!
It’s a quiz/trivia show based on the MTV show ‘Remote Control’ which was a tongue-in-cheek, meant to be stupid humor TV and music trivia show. It could be funny at times, what with the jokingly, overly raucous audience loudly yelling things throughout the show, especially if the three contestants had a good sense of humor. Think of it like Jeopardy, except totally, all-encompassingly laid back with like next to nothing on the line.
We all look like smiling douchebags!
Each game lasts around 15 minutes, and by 15 minutes, it is 15 minutes too long. The theme song is catchy, but it runs through the entire game non-stop and gets tiresome after about 2 minutes and annoying as all hell after 7 minutes (I timed it). Whoever wins gets a nice, short speech from the host ‘I am honored to be your video game’ and their face (you can select from 9 different faces, who smile or frown in different ways when you answer a question right or wrong) appears smiling on the main title screen. That’s it.
Insert humorous remark on photo here
With no raucous audience, no contestants, and hysterical quips from the 8-bit host like ‘Who do you think you are, Einstein?’ ‘Nice answer. And nice hair.’ And ‘If fish is brain food, I’m guessing you grew up in Nebraska!!” I don’t even F*cking get that one. This video game pretty much has nothing going for it for 3 reasons:
Insert humorous remark on photo of crappy crap game here
Tuesday, August 24, 2010
Obscure Title Tuesday: Yoshi!
Fresh from the egg, just hatched. If this is the face of your child when they are literally just born-they will either be a winner or a huge arrogant prick.
Did you know? Did you know that Loveable Yoshi, who has helped you out so many times in the past, with not only your surviving Mario adventures but also your fun level, not only appeared in a game for the Nintendo Entertainment System but even appeared in his VERY OWN GAME EVEN! Did you know that just like the box art indicates, a smug looking Yoshi looks on smugly as screaming ‘Boo’ ghosts and confused goombas fall away in the distance as a newly smugly hatched Yoshi adventures forth, battling all your favorite Mario bad guys without the aid of Mario in a jumping and flying fire-breathing goomba-busting fun adventure?
That’s right you DON’T know about this game, not because this epic sweeping side scrolling Final Fantasy-esque side scroller simply sold poorly, no, you don’t know about this game because rather than being any of the things I just mentioned- It’s a shitty puzzle game.
To start with, you would think that this game is a thing for Yoshi fans to be really excited about. Yoshi is in his very own game, without the aid of Mario in any way. And the game developers at Nintendo were so confident in their product that they didn’t even put their flagship character, Mario, on the box art as decoration or as a reminder of the Yoshi-Mario relation.
Well, unfortunately for your hopes and dreams, Mario IS in this game. In fact, in this game, you control Mario. Wow. I will admit to never playing ‘Luigi’s Mansion’, but if I or any Luigi fan ever picked up a copy of ‘Luigi’s Mansion’ and the whole time the only character I could play as was Mario, I’d flip a shit. Well Yoshi fans- Your shit is thoroughly flipped now, because Nintendo hates your green Dinosaur Love.
You control Mario controlling his enemies. You control everything BUT Yoshi.
“But wait!” You say. “I am a more than average educated gamer, and I know that Yoshi’s debut was in fact for the SUPER Nintendo in the game ‘Super Mario World.’ What the Fu*k?” Yes knowledgeable gamer, while I don’t approve of your cussing, in giving Yoshi his very own special amazing title in which you don’t even control Yoshi at all, Nintendo decided to go DOWN a console from the Super Nintendo to the Nintendo Entertainment System for this Yoshi adventure. Did I say adventure? Cause I meant shitty puzzle.
You control Mario in a Tetris-esque game screen, with 2 blocks of Nintendo bad guy characters falling from the top of the screen. Unlike Tetris, you don’t control the falling blocks, you control the blocks that have already fallen, by moving Mario, with 2 outstretched hands, to switch the fallen stationary blocks to try to get them to match the ones that are falling. When 2 bad guys on top of each other match, they disappear. That’s it. There are only 4 columns total, so the game play isn’t challenging at all, even when the blocks are falling fast.
The only thing to break up the aforementioned monotony is that sometimes an up facing half-egg appears- if you put a down facing half-egg on top of it, you get points and a little baby Yoshi pops out. Awww. Also, you can pile bad guys on top of the up facing egg, so when you put the down facing egg on top of the bad guys the egg will eat all the bad guys before getting to its matching shell and hatching bigger sized Yoshis. If you risk it and go all the way to the very top most part of the screen with bad guys on top of an egg and then land with the down egg, it makes a cool sound effect and a really Fat Yoshi comes out, and it’s kind of awesome. But other than those cute baby and Fat Yoshi’s, that’s it. I imagine anyone reading this column could already master this game without even having played it once, and within 15-30 minutes (honestly depending upon how much you like baby and fat Yoshi’s) anyone would get bored with it. You would need a very young child for this game to be entertaining, for then it would be somewhat challenging to them and perhaps very young children don’t mind endless monotony in place of dashed expectations. So, basically it’s like a mix between Tetris and Dr. Mario, except unlike Tetris and Dr. Mario, this game is much shittier.
See, the background in now Green instead of Red, so that gives the game depth.
Before you start a game you can change the difficulty level and choose from 1 of 3 songs; this screen is similar to the customize-the-start-of-your-game screen from ‘Dr. Mario’, except this one has way less options. Probably because they wanted to stick it to Yoshi fans for not liking Mario more. Oh, and in the 2 player mode, the person holding and switching the blocks on the other side of the screen is Luigi. He left his mansion to be in this shitty game.
Hmmmmmmmm……OK, then again, maybe I’m ragging on this game too much…it’s an all right puzzle game, it doesn’t glitch, moving the blocks instead of the falling pieces is a unique variation of Tetris, Fat Yoshis are fun, you can recognize all the characters clearly and this game definitely sucks. I’m sorry, I can’t- I can’t not compare this to the side scrolling Mario adventure featuring Yoshi that I thought this game was gonna be when I first popped this cartridge into old NESsy. To be fair the box art does say ‘un casse-tete paniquant avec Yoshi et ses amis!’ Wait…OK, It also says ‘Pure Puzzle Panic’ but I mean……not having read that small blurb, or speak French, anyone would expect this to be a side scrolling adventure! Also I was probably too young to read at the age I got this game anyway. But I still wasn’t so young that I thought it was good or anything other then monotonous and boring! Fat Baby Yoshis be damned!! F Minus!!! Crippling Disappointment!!!!
Except for the title music and 3 song choices which are catchy, the graphics are fine, the young’uns might like it and……Fat Yoshi undamned.
1.5/5 Play Tetris or Dr. Mario or Outside or 52 Card Pick-Up Instead
Tuesday, August 17, 2010
Obscure Title Tuesday: Monopoly!
Monopoly for the Nintendo Entertainment System! Or, as I like to call it: Insert Joke Here!
I should stop walking because this road is about to end
When playing this NES game with others the game functions exactly as a normal game of Monopoly, though there are 3 key ‘differences’ you have to get used to. Many people play Monopoly using house rules, which is pretty much any rule other then the official rules to make the game more fun. A common house rule is if you land on the free parking space then you get 500 dollars (or some other amount of money, like the money you lost from chance cards and landing on that damn ‘Luxury Tax’ space RIGHT in between Boardwalk and Park Place! THAT space should be the free parking! If I come that close to Boardwalk and not land on it I should be consoled with parking that is free, not a 75 dollar diamond ring….heh heh heh, crazy 1933.) Since that’s not an option for this game, landing on free parking gets you nothing but the animation of your game piece chillaxing on free parking.
Curiously, even tho this game was made in the 90's no one has been named 'Gertrude' since the 1800's
There are two other ‘differences’ (which are really just the original rules of Monopoly that some don’t use) that may frustrate some. Whenever you land on a property, if you choose to not buy that property, it MUST be auctioned off, with the property going to the highest bidder. Though auctioning of a property is quick and easy in the game, it makes the rich get even richer as they can abuse people with less money by getting properties cheap whenever anyone lands on a property that they can’t afford. Finally, there are a limited number of houses and hotels that can be bought in this game, whereas most home games will find some pennies and use those when they run out of houses in the box. This doesn’t matter too much, though, as there are 32 houses; more than enough to bust your opponents. Other then that, the board is the same, everything costs the same, you can offer trades to people who can accept, offer counter trades, or just flat our refuse, you got your chance and community chest cards, game play is quick, and, with the addition of video technology, all the game pieces have little movement animations during significant events like moving around the board, going to jail, buying houses or hotels, and each chance and community chest card.
Gertrude buyin' a railroad. Because that was the main mode of transportation in her day.
The music for the intro is catchy, though there’s no music during gameplay; just sound effects and snippets of music during things like the rolling of the dice, trading, going to jail, or whenever you land on Boardwalk and Park Place and no one has purchased them yet. There are enough sound effects to make the absence of a general background song not noticeable. Also, when you win the game it shows you, triumphant on top of a giant dollar bill sign with your name and how much all your money and property is worth combined displayed, along with a totally bitchin’ song in the background that makes you feel like a winner and forget all about the recession.

















































